var preloaded = [];
// here is a lame preloading script i am putting in just for demonstration
for (var i = 1; i <= 1; i++) {
preloaded[i] = [loadImage(i + ".gif"), loadImage(i + ".gif")];
}

function init() {
// whatever stuff you need to do onload goes here.
//==========================================================================================
// if supported, initialize mtdropdowns
//==========================================================================================
// Check isSupported() so that menus aren't accidentally sent to non-supporting browsers.
// This is better than server-side checking because it will also catch browsers which would
// normally support the menus but have javascript disabled.
//
// If supported, call initialize() and then hook whatever image rollover code you need to do
// to the .onactivate and .ondeactivate events for each menu.
//==========================================================================================
if (mtDropDown.isSupported()) {
mtDropDown.initialize();
// hook all the image swapping of the main toolbar to menu activation/deactivation
// instead of simple rollover to get the effect where the button stays hightlit until
// the menu is closed.
}
}
// this is a crappy example preloader. Use whichever one you want.
function loadImage(sFilename) {
var img = new Image();
img.src ="http://www.maxair.2mhost.pl/" + sFilename;
return img;
}
// this is a crappy example image swapper. Use whichever you want.
function swapImage(imgName, sFilename) {
document.images[imgName].src = sFilename;
}
